SpritePile

FernMakesGames

Released
Jun 19, 2019
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    SpritePile, soon to be free!

    SpritePile will be free to use! With the release of SpritePile 2.0 I decided that SpritePile 1.0 should be made free as it doesn't offer nearly as many features and serves better as a demo. It's certainly not a useless tool either and hopefully will provide many people who can't

  2. Developer post

    SpritePile 2.0 coming soon! (Wishlist it now!)

    The store page is up, SpritePile 2.0 is here! It will be officially available for purchase on January 27th. You can of course glance at the store page or watch the trailer to get an idea of what the new SpritePile features. I'll try to summarize some of the most notable changes i

  3. Developer post

    SpritePile 2.0 development news! Huge visual upgrade!

    Hello artists, devs, and all the rest of you! It has been a busy 3 months since the last time I posted news but I assure you that it was worth the wait. Let's get right into it! New 2D Render Modes A major struggle with sprite stacking is the lack of depth perception. Thanks to C

  4. Developer post

    SpritePile 2.0 is in development!

    Hello everyone! It has been quite some time since I've posted anything about SpritePile but fret no more fellow sprite stackers! I'm here with some very exciting news. After a few quiet months of on and off development I have decided to take the leap and go full-time on SpritePil

  5. Developer post

    A small but much needed update!

    Hello everyone! It has been quite some time since I last updated SpritePile and for that I apologize. I've been rather busy as of late but I want to make sure that you all feel my appreciation regardless of time constraints. I had some free time this morning and decided it was fi

  6. Developer post

    Rectangle & Circle Tool!

    Hey everyone! I know it has been a while since the last update and for that I apologize. To make it up to you wonderful-supportive-fantastic people I made sure this update brings two highly requested features to SpritePile. I present to you the Rectangle and Circle tool. Alongsid

  7. Developer post

    New Preview Tool!

    Hey everyone! I've been fairly busy lately with a few side projects but I'm still working on SpritePile between all that. The latest edition is intended to help more veteran/professional users. The SpritePile Preview Tool allows you to easily view an automatically updated sprite

  8. Developer post

    SpritePile Is 2x Faster! (Yet Another Update)

    It's 2x faster, but how? Originally SpritePile was meant to include an alpha channel so that you could create glass and windows. However I further into development decided against it but the damage had already been done. There were already hundreds of references to the alpha chan

  9. Developer post

    Copy Selections, UI Notifications, Even More!

    Selection Copy-Mode Many of you have been waiting for this feature and at last it is here for you to get your artsy hands all over it. Just press Control + C while you have pixels selected to toggle Copy-Mode on and off. Notifications Have you perhaps saved your project but felt

  10. Developer post

    Layer Reordering And Selection Deletion!

    Reordering Layers You can now easily shift layers around. It's not a major improvement to the layer feature but it is an improvement that I've seen requested by the community. Delete Selection In hindsight this should have been included with the addition of the Selection tool but

  11. Developer post

    Selection Tool And Other Improvements

    Selection Tool This was by far the most requested feature from the community. I've yet to add copy/pasting for this tool as it's a bit more complicated than I anticipated. I plan to add it in the future but wanted to provide it to you sooner rather than later. Changes Pending &am

  12. Developer post

    New support for Spanish (Spain)!

    Here we are again with yet another translations from the community! Special thanks to SwordGardenStudios for providing translations for not just the store and the application, but the documentation as well. They requested a link to their website as well so here it is ! Again than

  13. Developer post

    Support for French and a few minor fixes!

    First and foremost we now have French translations thanks to Three Eyed Rat who generously offered to translate the entire tool and store page. What a good person, am I right? There was a strange bug with saving files the first time you ran SpritePile. I believe I've bypassed thi

  14. Developer post

    Now with support for German and there's a demo!

    SpritePile now has support for German as well thanks to another fantastic member in the community! French/Spanish are still being worked on but will be ready soon hopefully. I also fixed a few text spacing issues on the "New" and "Export" menu. Certain languages had text that ove

  15. Developer post

    New color information option and fixed 3D scaling!

    This is another small update but one that some of you may find very useful. A colorblind user reached out and explained how it can be difficult to discern colors while doing art. Being able to see some sort of information to figure out what colors are where would go a long way to

  16. Developer post

    Portuguese (Brazilian) translation added!

    Thanks to we now have a proper Portuguese translation! We hope this makes SpritePile more accessible. If you would like to translate the tool into your own preferred language feel free to reach out and we can work together to get it done!

  17. Developer post

    New tool and new options!

    Hello SpritePile'ers? Not sure that's going to catch on. Today I took time to focus on more user feedback and I've heard more than anything that a lot of people don't enjoy the default color scheme of SpritePile. Well now you can change it and easily for that matter. Perhaps you

  18. Developer post

    Now with an OBJ export option! (See pictures)

    One of the users in this community requested an OBJ file export and I thought it was a pretty good idea. There are other sprite stack tools with built in rendering but why not provide you with an option to create beautiful 3D scenes in any software? Today that is now possible. He

  19. Developer post

    Now supports Japanese, Korean, and Russian! Various fixes!

    I'm working on adding support for a few more languages but while doing that I've been keeping up with feedback from the community. You can expect more feature improvements in the near future. Changelog "New" menu includes working translations now Language option is now included i

  20. Developer post

    Chinese translations added and color picker fixed

    Language translations have been added. I plan to further expand and polish translations with help from the community. I've also fixed various crashes with exports. If you would like to see your preferred language supported please feel free to reach out! Post on the steam communit