Released
Nov 19, 2020
Platforms
Windows
Last updated
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Updates & announcements

20 posts
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  1. Developer post

    Update v0.4 – Random Puzzles, UI Rework, & New Animations!

    Hello everyone, We are so excited to announce that Update v0.4 has finally arrived; bringing the first version of the randomized puzzle system and a brand new look to the entire game. First and foremost, we would like to thank you all once again for continuing to support us and p

  2. Developer post

    Happy New Year From Highrise Software! (Update v0.4 Sneak Peek)

    Hello everyone! We're wishing you all a happy new year! The last couple months have been hectic for us to say the least, with universities starting to reopen and then closing again; it seems as if the same thing is happening to society as a whole nowadays. Despite the state of th

  3. Developer post

    Patch v0.31 - 6/24/2021

    Options Menu Fixed an issue causing the automatic level transitions setting to be uninitialized in new installations.

  4. Developer post

    Update v0.3 - Panning, Zooming, & UI Poll Results!

    Hello everyone, First and foremost, I want to apologize for our lack of communication in the last month. The two of us are college students and this time of the semester is generally hectic, however this semester in particular proved to be a lot more hectic as a whole than either

  5. Developer post

    Reminder: Please vote on Linklight's new UI (Closes 3/15/2021)

    Hello everyone, For those that missed our previous announcement, I just wanted to remind all of you to please vote on Linklight's UI direction. We also forgot to specify a closing date for the poll; the poll will close at 11:59 PM EST on March 15th. Thank you!

  6. Developer post

    [POLL] The New UI Unveiled: Please vote!

    Hello everyone, we're back this month to unveil the new UI that has been in the works! We're both very happy with the result so far, and we hope you all will be too. I mentioned this in the last development blog, but I just wanted to reiterate why this new UI was created in the f

  7. Developer post

    Linklight Development Blog III - Update v0.2, Optimizations, & Moving Forward

    Summary: This February marks about one year since we first started development of Linklight; we're both incredibly happy with the progress we've managed to make in that time. This month we focused on optimizations, most of which were done to the game's engine's rendering process.

  8. Developer post

    Update v0.2 - Optimizations!

    Engine Overhauled the entire rendering process, leading to significant FPS gains across all systems. Hello everyone! We've managed to make a lot of optimizations to Linklight's engine this month, most specifically the rendering process. All users should see quite significant FPS

  9. Developer post

    Patch v0.13 - 1/11/2021

    Main Campaign Repatched a level issue that was accidentally undone in a recent update.

  10. Developer post

    Patch v0.12 - 1/9/2021

    File Saving Fixed a bug causing the save file to incorrectly save a previously played level in a completed campaign, causing a crash. Fixed a bug causing the save file to save the previous level instead of the current level in a completed campaign. Fixed a bug causing the previou

  11. Developer post

    Linklight Development Blog II - Reflection, Update v0.1, & January Plans

    Summary: 2020 has been a wild ride for most people, ourselves included. From having Linklight written out on sheets of computer paper at the end of January, to life seemingly changing overnight back in March, to days upon days of being indoors and creating the rest of the year, t

  12. Developer post

    Patch v0.11 - 12/29/2020

    Campaigns Winter 2020 Modified the design of level 9 to reduce its difficulty.

  13. Developer post

    Update v0.1 - The Winter 2020 Update

    Happy holidays everyone! The winter update for Linklight has finally arrived! This is Linklight's first massive update and we have a lot to talk about. Our major focus for this update was to add some new content for all our players, which has come in the form of a new campaign. T

  14. Developer post

    Dev Blog 1 - Next Steps

    Summary: We're incredibly thankful to everyone who has supported us so far, it means to world to us. We're really happy to hear people love the game, and we're going to be working on making it even better. Our current focuses will be optimization and adding new content for the up

  15. Developer post

    Patch v0.04 - 11/30/2020

    Animations Conflict Correction Fixed a bug causing three mutually conflicted internal objects to not be rediscovered properly. Fixed a bug causing a partially solved conflict for three mutually conflicted internal objects to remove the newly unconflicted objects incorrectly. Fixe

  16. Developer post
  17. Developer post

    Status of the Game & Discord Server

    We've been monitoring the release of the game and paying attention to any feedback we've been receiving thus far. Thanks to our supporters, we've managed to swiftly release two critical patches for Linklight. The Steam Forums have been our primary point of contact so far, however

  18. Developer post

    Patch v0.02 - 11/21/2020

    Animations Fixed a bug causing the level to not complete when simultaneously solving a conflict; this notably affected users in the Dissection level set.

  19. Developer post

    Patch v0.01 - 11/21/2020

    Levels Level Set VII - Level 8: Fixed a design issue that caused the level to be unsolvable. Engine Fixed a bug causing random crashes.

  20. Developer post

    Linklight Early Access - Now Available

    We are extremely pleased to announce that Linklight is now available! It has been a really long journey up until this point, and we would like to say thank you to everyone who helped us get here. Whether it was by providing feedback, criticism, or by playing our demo, thank you.