Inkbound

Shiny Shoe

Released
Apr 9, 2024
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Inkbound Turns 2!

    Hi, Inklings! I can’t believe that it’s been two years since the launch of Inkbound ! To celebrate, I thought I would dive into the vault of our internal files and unearth some special, behind-the-scenes concept art from the very first stages of development. I hope this small loo

  2. Developer post

    Happy 1 Year Anniversary!

    Hi, Inklings! HAPPY ONE YEAR ANNIVERSARY! I wanted to share a heartfelt thank you to all of you for supporting the Shiny Shoe team and for the past year! Inkbound has such a special place in my and the other team members’ hearts. Although we aren’t able to continue forward with I

  3. Developer post

    Inkbound Soundtrack Now Available!

    Hi, Inklings! You’ve asked and we’ve delivered! The Inkbound soundtrack is officially available! Check out the latest (and, may I say, best) songs by the mind behind both Monster Train and Inkbound’s music, the amazing Jordan Chin! If you don’t know Jordan yet, check out his dev

  4. Developer post

    Inkbound Patch 1.1.2

    Letter from the Team This is another small bug fix patch to the recent release of major update 1.1. We're rolling this out so soon after the last patch because we want to get a high impact performance improvement into players hands as soon as possible. Release Timing This patch w

  5. Developer post

    Inkbound Patch 1.1.1

    Letter from the Team This is a small bug fix patch to the recent release of major update 1.1. Release Timing This patch will be released at approximately 10 am Pacific (UTC-7) on June 28, 2024. Full Patch Notes Gameplay Bug Fixes Fixed Discharge not gaining Kinetic Charge after d

  6. Developer post

    Inkbound 1.1 Now Available!

    Welcome to Inkbound 1,1! This update includes two new run features, new Bindings along with Ascensions and Augments, new Vestiges, new Trinket, UI/UX updates, and gameplay changes. If you're interested in learning about all the details, read on! Authored Challenges Feature Added

  7. Developer post

    Inkbound 1.1 Coming June 25th!

    Inkbound 1.1 Coming June 25th! Inkbound1.1 is officially coming to Steam on June 25th! In just a few days, players will get to enjoy all the cool new content and features the team has been working on! Here are a few things you can look forward to in Inkbound 1.1! New Authored Cha

  8. Developer post

    New Features Sneak Peek!

    Last Friday, team members Marimo and ShinyAlbert unveiled information about the next Inkbound update on stream. You can watch the vod on our YouTube channel. Today, we’re excited to share a sneak peek of what's to come in Inkbound 1.1! Authored Challenges WIP screenshot. Contents

  9. Developer post

    The Story Behind the Music

    *frantic guitar noises* Oh hey there, Needless! Didn’t see you there. I’m Jordan Chin, audio guy for Inkbound. Let’s talk about the music, sound, and voiceover in our game. Sonic Landscape Very early in development, I worked closely with our writer, Brendan (Redbeard), to underst

  10. Developer post

    Top VFX in Inkbound 1.0

    Hello everyone! ShinyBrandon here, and I’m the sparkle/explosion/magic maker here at Shiny Shoe. I cooked up many new VFX with Inkbound 1.0 and I wanted to share some of my favorite additions to the game. New Passive VFX! We are always looking for ways to communicate game mechani

  11. Developer post

    Programming the UI for Inkbound

    Hey Inkbound fans, I’m Muhammad Abdul-Rahim, better known to the community as Marimo. You may have seen me on a few of the weekly streams, filling in when either Cami or Andrew are unavailable. Well, today, I’m here to give you an inside peek into what it’s like to program the UI

  12. Developer post

    Inkbound Patch 1.0.4

    Letter from the Team Today's update is a small incremental update with bug fixes in a variety of areas of the game. Release Timing This patch will be released at approximately 12 pm Pacific (UTC-7) on May 3, 2024. Full Patch Notes Magma Miner Fixed Rare Magma Miner vestige Miner'

  13. Developer post

    Lore Dev Post #4: The Origins of Inkbound's World

    It’s me, Redbeard/Brendan, writer of Inkbound, back with another Lore Post! There have been some great questions on the Inkbound Discord (shameless plug to join if you haven’t!) about the origin of Inkbound’s world and, with the full release of the game, there’s no better time to

  14. Developer post

    Inkbound Patch 1.0.3

    Letter from the Team This patch fixes a number of bugs and updates balance in a variety of places. We added one new feature to the UI for multiplayer - a way for the party leader to kick players out of the party. This was requested by players a number of times to deal with situat

  15. Developer post

    Concept Art for Ruhnstone

    Shadow of Ruhnstone Hello again! I am Genevieve, a concept artist and modeler on Inkbound. I previously covered the concept for the Gardener NPC. Today I will be going through my concept process for the Shadow of Ruhnstone boss. The Shadow’s Lore A shared element for each of the

  16. Developer post

    Inkbound Patch 1.0.2

    Letter from the Team This patch is focused on fixing more reported problems and tweaking balance on a variety of elements of the game. Notably, both Godkeeper and Chainbreaker were buffed in various ways. The full details are below. Release Timing This patch will be released at a

  17. Developer post

    All About Tuning & Balance

    I’m Albert A. from the design crew. Today I’m here to talk about balancing Inkbound! This post will encompass how we tune enemies, vestiges, bindings, and our decision making process to when something needs to be tweaked. Great Talks on Topic A Course About Game Balance Slay the

  18. PC Gamer

    Inkbound review

    Oh, Inkbound. I so desperately want to love you. You’re from the studio that mashed together deckbuilders and tower defence to make Monster Train , one of my favourite games ever. This time though Shiny Shoe has mixed a Hades-style isometric roguelike with turn-based tactics and

  19. Developer post

    Inkbound Patch 1.0.1

    Letter from the Team We are happy to see so many people enjoying the game! Thank you for playing. This first patch after launching 1.0 is focused primarily on bug fixes with a few balance changes. We will continue to fix as many bugs as we can. We expect to patch again next week.

  20. PCGamesN

    Co-op roguelike finally comes to Steam 1.0 after removing all MTXs

    After a rocky launch thanks to sentiment around monetization and an always-online requirement, Monster Train developer Shiny Shoe has finally launched Inkbound in 1.0 on Steam. The turn-based co-op roguelike has come a long way, with Shiny Shoe reversing many of its decisions and