Weed Farmer Simulator

Polyák Kristóf

Released
Mar 16, 2020
Platforms
Windows
Last updated
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Updates & announcements

11 posts
  1. Developer post

    Update 2.0 Patch 4 is live!

    What's new? Hello Farmers! Heres's the patch notes for the latest maintenance patch: Sell Fixes *Fixed a bug that caused selling items after each other to take longer and longer and eventually freeze/crash. *Fixed some smaller performance bottlenecks when selling items. *Modified

  2. Developer post

    Update2 patch3 Is now live! Electric switches, multitool, fixes and more

    The newest patch is now live for the game! This patch's focus is addressing feedback and fixing bugs. What's new? GameModes This update introduces game modes. You can select a game mode for your existing save or select one when you create a new game. Currently, there's 2 with a S

  3. Developer post

    Update 2.0 hotfix 1

    The first patch for the new update is now live! What's changed? *Fixed an issue where some plant's models were still visible after harvesting and or plants would appear as fully grown when planting and became small later on. *Fixed a mistype in the tutorial instructions *Fixed a

  4. Developer post

    Update 2.0 - Time of day, Electricity System, Steam Cloud Save and more!

    What's new? Time of Day The game now features a fully featured time of day system! Apart from the visuals, this influences gameplay too. Your plants need sunlight to grow in the day or you can place an electric heater near them to grow at night. Lights have also been added to veh

  5. Developer post

    Back on Steam! What happened, what's new and what's next

    Hello Farmers! I'm happy to announce that the game is back on Steam! You can read all about what happened down below but first, some new things in the latest patch: All new higher definition vehicle models! Floating HUD for vehicles (motor torque, attachment state, keybinds) Manu

  6. Developer post

    Hotfix 3 is now live! Performance impovements, detail options and fixes

    Hotfix 3 is now live for the game! What's new: *The first batch of performance improvements (optimized parts of the rendering system to reduce CPU-overhead significantly. This should increase your fps on lower-end systems) *Detail distance option - Setting this to a lower value o

  7. Developer post

    Offical Discord server is now live!

    Join us in the game's official Discord server! Discord Invite From now on you can also report bugs and suggestions on Discord, chat, hang out, meme, share your gameplay..etc Special thanks to Kjerne for making this happen, if you like the server show him some love :D

  8. Developer post

    Hotfix 2 is live now!

    Another hotfix is now live for the game. What's new: *Fixed a bug when the shop doesn't display the user's money upon entering the shop. *Fixed an issue where the player's money sometimes wasn't saved correctly. *Fixed an issue in the shop that made everything cost 2x the price.

  9. Developer post

    Quick hotfix

    A new hotfix is live for the game. *Fixed a visual glitch where if you stand in a place of a cut-down tree things disappear because of occlusion-culling and when you move they come back. *Fixed an issue where not all attachments are available in the shop to purchase. *Added a qui

  10. Developer post

    Update 1: save game, options, bugfixes and more!

    What's new: Save and load system Save and load your progress. Game options Igame settings for anti-aliasing, resolution and FOV. Complete inventory system rewrite Complete rewrite and redesign of the inventory. Bugs like the game forget where is what and infinite items/items disa

  11. Developer post

    An update on the game's release date

    Hello everyone! First of all, thank you for your amazing support! Honestly, it's been overwhelming to see how many of you wishlisted my game, contacted me as a content creator, blogger/news site, fellow developer or just to say hi. I'm sorry to inform you that the game won't hit