Hyperstacks

Squirrel Bytes

Released
Jul 30, 2026
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    A Batch of Updates and Fixes! Changes from v1.0.1 to v1.0.4

    Hyperstacks v1.0.2 Grappling Level Softlock, Misbehaving Lasers, and Subtitles That Actually Speak Your Language This update fixes several issues affecting the campaign, the Level Editor, and localization. Fixes Fixed a softlock in the grappling level. Falling after grabbing the

  2. Developer post

    Update 1.0.1

    First Post-Release Patch This first post-release patch fixes several bugs and softlocks found in the lobby and quests. Fixes Fixed an issue where during Owven's punching the Level Selector quest could instead disable it, softlocking the lobby until it was reloaded Fixed the Skin

  3. Developer post

    HYPERSTACKS AVAILABLE NOW!

    HYPERSTACKS AVAILABLE NOW! Eight years of development. Thousands of hours of work. And finally it is here. I honestly can’t believe Hyperstacks is finally releasing. What began as a solo project grew into something far bigger, and today, Hyperstacks is finally launching on Steam.

  4. Developer post

    One week Left to Release!

    Over the years of developing Hyperstacks, we’ve made many improvements, including performance optimizations, usability overhauls, editor quality-of-life features, and plenty of other changes. And wow... our last developer patch notes post was more than a year ago! Even though we

  5. Developer post

    Hyperstacks Next Fest Community Feedback & AMA

    Hello everyone! With Steam Next Fest underway, we'd like to take this opportunity to learn more about your experience with Hyperstacks. We've prepared a short community feedback form to better understand: What first attracted you to Hyperstacks What made you keep playing What fea

  6. Developer post

    Next Fest devstream marathon

    To celebrate Next Fest, our wonderful developers will be streaming themselves playing the demo and creating levels all week long, come say hi!!

  7. Developer post

    Hyperstacks Demo Updated for Next Fest!

    GREAT NEWS FOR HYPERSTACKS!! We've updated the demo and we'll be participating in Steam Next Fest tomorrow! This demo is very complete and includes full access to the level editor so you can start working on your creations before anyone else. We've also created a selection of exc

  8. Developer post

    Pre-Launch Major Update (v0.14.0)

    ⚠️ Important Notice This is an unfinished Pre-Launch testing build. This version is meant to collect early feedback while core systems and features are still flexible. Many features are incomplete or experimental The campaign is partially implemented Visuals, mechanics, levels, a

  9. Developer post

    Update 0.12.1

    New Features and Improvements Level items now synchronizes with the music Now, certain objects will react to the music by glowing, moving, growing, or doing something else, adding more energy and making levels even more exciting and lively. Levels can now setup ambience lights se

  10. Developer post

    Update 0.10.2

    New Features - Added Basic Teleporter, now you can teleport the player! We skipped The Testing phase of this feature due its pretty basic and we feel its a really needed feature for many level creators - Now Teleporters and Jump pads will appear Enabled by default, making it easi

  11. Developer post

    Hyperstacks 0.9.1

    I'm happy to announce that another update came to Hyperstacks to improve the game. First of all!... I know I said that 0.9.0 would be the release version, but we have changed this there is still work needed for the campaign for the game to release, but we have decided a thing tha

  12. Developer post

    Hyperstacks Update 0.8.16

    PATCH NOTES FOR 0.8.17 The new update also affects the demo these are the news! Hello everyone! I know, I know, it has been SOOO LONG without an update Let me explain... Current developer state Originally I didn't plan to update the game until 0.9.0 is ready (we still working on

  13. Developer post

    Hyperstacks demo is ready for Steam VR Fest!

    We just updated the demo for the Steam VR Fest so take you VR headset and get fun in Hyperstacks! If you like what you play dont forget to add it to your wishlist! The new update also affects the demo these are the news! You can also join our discord to give us feedback about the

  14. Developer post

    Game language load Fixed for China

    There was a problem with the Host where we had the language assets stored, china was not able to download the language making the Robot Cat not talk and thus making the game not progress This has been fixed, as we just changed the host for these language assets, now Chinese users

  15. Developer post

    DEMO Levels updated

    We would like to inform you that we will keep Hyperstacks demo open for longer, and also we will be updating it to make it be like the one we would have liked to release in the steam fest if we had time so for the first update, we just integrated 8 additional languages, getting a

  16. Developer post

    Hyperstacks Speedrunning Levels

    Watch the developer speedrunning levels at his style What is Hyperstacks? Hyperstacks is a frenetic action and puzzle VR game, play hundreds of community-created levels or create your own ones with our exclusive level editor. There are dozens of weapons to choose from, each with

  17. Developer post

    Hyperstacks Demo Hotfix 0.8.89

    some people were reporting that the game was getting frozen when they remove their headset for a second, this and other problems were fixed on this patch What is fixed on patch 0.8.89 Game will not get freeze anymore when you remove the headset The cat was not saying the final co

  18. Developer post

    Coming Soon: Steam Next Fest

    Steam Next Fest is a multi-day celebration of upcoming games hosted by Steam. Several new games will be announced in this event, including demos. We are glad to announce that Hyperstacks will take part in this event. What is Hyperstacks? Hyperstacks is a frenetic action and puzzl

  19. Developer post

    Stay tuned! Update 0.9.0 Coming soon!

    Howdy! and happy valentine's day We have been very quiet for a long time because we have been at full working on the game, but as right now there is a lack of information, I have decided to post this news to inform you about the progress and more things! I mean, this is an inform

  20. Developer post

    0.7.2 BugFix

    Fixed track problem where things were not tracking correctly after adding tracks after loading Fixed a bug that made moving items go far infinity and beyond when setting negative energy in a track, now negative energy does what should do Track modes has been disabled, now there i