Haprokon

Mike Karman

Released
Nov 19, 2019
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.
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Updates & announcements

17 posts
  1. Developer post

    Price reduction

    Good morrow, traders, producers and consumers! I realised what an insane amount of games get released on Steam every day and since supply and demand decide over what prices are adequate for games, and since the current economic situation is not quite great for many of us, I decid

  2. Developer post

    Do *not* buy my games!

    Happy new year, traders, producers and consumers ;) I've decided on a huge price drop for all my games in the near future. So if You plan on buying any of them, wait. Until then have a great time and enjoy gaming! =) - Mike

  3. Developer post

    Celebration discount!

    Heya traders, producers and consumers! To celebrate the upcoming 5th anniversary of Haprokon and the release of my new game "Die, Pablo!" I discounted Haprokon for a massive amount for ten days. The base price of the game has also halved, so don't worry, if You miss the deal ;) H

  4. Developer post

    3 year anniversary sale

    Hello traders, producers and consumers, with the autumn sale I totally forgot, that Haprokon just hit its three year anniversary! Woop! I wanted to celebrate that with You and discounted the game for another celebration week! 33% for the 3rd year... I hope I don't have to discoun

  5. Developer post

    Steam Winter Sale!

    Happy Holidays, traders, producers and consumers! Get Haprokon during the winter sale. Or simply make an apple punch. Or both ;)

  6. Developer post

    Update #12 - The end of nasty installations

    Hellaz traders, producers and consumers! And another important update! You are no longer required to install Java to play the game. Yay! Also, ingame, destroying some power producing buildings would always destroy all of them, no matter how many You actually planned to destroy. T

  7. Developer post

    Update #11 - Anniversary Update!

    Happy Anniversary traders, producers and consumers! Finally (one day late, sorry) the anniversary update for Haprokon is here! After already updating the store page and editing the achievement descriptions in Steam there are some important changes in the game. Here the complete c

  8. Developer post

    Update #10

    Buon giorno traders, producers and consumers! In less than three weeks Haprokon will be on Steam for one year! Woop! For that I've created a new store page to make it more clear, what's to expect when one chooses to play Haprokon. Also the achievement descriptions of the Steam-ac

  9. Developer post

    Update #9

    Namaste traders, producers and consumers! Here some fixes for some mistakes from the last update and more building grounds! Yay! Changes doubled the possible amount found of building lots in temperate climate on expeditions. Fixes fixed trade price errors when trading 1000 units

  10. Developer post

    Update #8

    What's up, traders, producers and consumers? Here the update to version 1.0.3 bringing a fix to the game-freeze bug and some other new features and fixes. Looky here: Major features: There is now a x1000-button! Upon reaching the highest civilisation level You can now do things i

  11. Developer post

    Update #7

    Hi! Just a quick fix to avoid a horrible bug that made the game stop. Here the patchnotes: Fixes Maximum Satisfaction forced to 100% Cooldown for sounds set to 3 seconds as a try to fix the other game-stopper. Didn't work, though :( Selling Linen will now count towards selling bu

  12. Developer post

    Update #6

    And another. I'd rather throw out a lot of updates to make sure You have a nice smooth gaming experience. So here it is: Fixes: tarmac and glass buildings requirements for population nr. 21 correctly switched cocoa beans now properly demands tropical building lots clicking on pas

  13. Developer post

    Update #5

    Heyhou! Quick fix! launching the game will now longer start with 500.000 people O.o the maximum rank of the fruit challenge will now properly display.

  14. Developer post

    Update #4

    Good evening, traders, producers and consumers! Here are the patchnotes for update 1.0.1! Major changes: - Added caps for challenges. This will now nicely be shown when You reach that cap. - When in the overview of a consumption-category (where You can for example see the list of

  15. Developer post

    Update #3

    Bonjour! It's finally time! 19.11.19 at 11:19 Time to release the game! Thanks to everyone involved and also to You who play the game and maybe even like it. Tell me, when something is wrong. Until then, happy trading, producing and consuming!

  16. Developer post

    Update #2

    Good Day, traders, producers and consumers! It's been over two months since my last post and I guess it's time for a new one. Production Clocks To further increas the clarity of what good is needed for what, You can now click on a question mark in the top right corner of a good's

  17. Developer post

    Update #1

    Hello, traders, producers and consumers! After happily seeing, that some of You are actually interested in this game (You crazy people!) I decided to let You know, how things are going. In fact, many things are happening simultaneously right now. I'll keep You updated about all t