OVR Advanced Settings

OVRAS Team

Released
Apr 14, 2020
Platforms
WindowsLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    5.8.13

    Changes - space drag movement expectations with regards to re-centers The new movement expectation is on re-center you should lose your verticality, your play area will be oriented towards current HMD direction, and new "center" set at new location. This should be consistent acro

  2. Developer post

    Beta Update

    Just a Quick Update: With the soon to be released Frame, There have been a lot of things changing in SteamVR, and as such certain features are effected. Beta is updated to reflect some of these changes, and fix issues. Based on feedback or future changes Valve may make on their e

  3. Developer post

    5.8.11

    Fixes - Fixed an issue where space drag would not properly initialize if a user's base stations were asleep - Fixed an issue preventing third party apps to adjust chaperone properly note: this is the default behavior, but changes will only properly apply when there are no current

  4. Developer post

    OVR Advanced Settings changing to be paid

    I Bring a bit of bitter-sweet news but the short version is below. on or about 4/15/24 (april 15th 2024) OVR Advanced Settings will no longer be free it will cost $7.99 (and adjusted regionally). - If you already use/own OVRAS on Steam, you will not need to purchase it. - You hav

  5. Developer post

    5.8.9

    Again sorry for the Back and forth updating between 5.7.4 and some of the 5.8.* branches. Hopefully this has fixed most of the lingering issues and Patch notes can be found below: 5.8.9 Fixes - Fixed Brightness Slider, minimum now 3% by text set and 20% by scroll bar - Fixed vari

  6. Developer post

    5.8.6

    This patch should fix most issues with space drag and your chaperone/guardian system if you still are having issues please say something in the discussion threads or preferably on the discord. 5.8.6 Feedback - Please if you have particular issues with this build comment in steam

  7. Developer post

    5.8.3

    5.8.3 Features - Battery Tracker overlay control - ability in utility tab to now disable the overlay for batteries on trackers if you don't want it. - Desktop Mode Improvements - Steam launch option on steam there should be an option to launch into desktop mode (this is just the

  8. Developer post

    Official Youtube Channel + Guides Launched

    Just a Quick Announcement Covering that we have launched our Official Youtube Channel as well as a few Guides that may interest people Space Drag Guide Feature Overview Guide Binding/Action Guide

  9. Developer post

    5.7.4 errors launching

    I am aware of issues with the 5.7.4 branch for a small subset of users. 5.7.3 is temporarily available as a beta branch for users who need to roll back. Furthermore their is a beta branch delaytest that is specifically for trying some fixes for the issue. If you have the issue I

  10. Developer post

    5.7.4

    Updated SteamVR Libraries to 1.26.7 Updated The Camera Options in steamvr tab Changed Behavior of Space Drag to ignore invalid play area error, as some setups the play area is not properly reported to steamvr Fixed some issues with Space drag moving your position to the wrong are

  11. Developer post

    5.7.2 and Chaperone Movement Issues with BETA SteamVR build

    With the SteamVR Beta Update You may experience you Chaperone Not Moving with space Drag Movement. In order to Fix this: Option A: Use version 5.7.1 ( live build) and the live build of SteamVR. Option B: Use version 5.7.2 ( beta build) and the BETA build of SteamVR. Please Be Saf

  12. Developer post

    5.7.1

    Fix the error with the pop-up "OpenVR version is too outdated"

  13. Developer post

    5.7.0

    5.7.0 Patch Notes Features - Chaperone Auto Fade Out Height based - When head ducks below configurable height for >5 seconds chaperone will fade out, allows dynamically disabling chaperone if you say sit down in your play area - note This currently doesn't really respect space

  14. Developer post

    5.6.2

    5.6.2 Is Out! Features Face Lift Honestly This has probably been too long since we updated, but updated color pallette to hopefully better blend in and not be as.... blue. Feel free to leave feedback on new looks positive/negative or changes. Per App Bindings Now Have your Bindin

  15. Developer post

    SteamVR Fest aka 5.6.0 beta

    5.6.0 Beta is here and we need you! (seriously please come test) This is a beta you need to opt in to beta branch Features Face Lift Honestly This has probably been too long since we updated, but updated color pallette to hopefully better blend in and not be as.... blue. Feel fre

  16. Developer post

    5.5.0 Update

    New Features Device Pairing You Are Now Able To Pair SteamVR Devices With OVRAS. SteamVR Tab -> Device Pairing Information In General, with an empty dongle, make your device enter pairing mode (blue-flashing light), and hit pair in app. The Dongle Must not have another device

  17. Developer post

    5.4.0 Release

    New Things Device Pairing Information In SteamVR tab There is now a "Device Information" tab this tab Displays the Amount of SteamVR dongles you have and in-use, as well as to what dongle the Controller/Tracker Is Bound to. We Currently Recognize 2 unique types of dongles headset

  18. Developer post

    5.3.2

    Fixed Render bug with nothing showing up if clicking on icon, If you still have issues with this please reach out to us Increased Compatibility with Other Overlay Applications for Brightness/Color Overlays, (they should now Render on Top of all other overlays

  19. Developer post

    5.3.2 Beta

    Fix compatibility issues with brightness/color overlay and other overlay applications Potential fix for no render bug

  20. Developer post

    5.3.1 is out

    Adds Default Bindings for Reverb G2 Fixes formatting error in Readme