Released
May 22, 2019
Platforms
Windows
Last updated
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Updates & announcements

12 posts
  1. Developer post

    Patch 1.1

    Patch 1.1 Hello everyone, quick detail on last patch fixes and updates.- Pause on menu Opening the options menu now pauses the game, while at first levels doesn't seem necessary but on later level fights that could take a while longer it's really useful if you need to AFK.- Relic

  2. Developer post

    Update 1.07 & the road ahead

    Hello everyone! This is a small update with some fixes, but mostly I wanted to talk about the immediate future of the game and what's coming to it. Regarding this update.- Fixed an issue where some bluetooth and wireless mouse were being recognized as controllers therefore lockin

  3. Developer post

    A small note about controller and mouse cursor

    Wanted to clarify that if you have a controller connected you will need to use either the left stick or the controller d-pad to use the main menu and start a new game. Mouse is locked out. I'll be implementing both options and a "activate/deactivate" controller on the next update

  4. Developer post

    Update 1.05

    Hi everyone, 1.05 patch is live with some nice improvements. Difficulty and permadeath Before starting a new game you can choose between two game modes, this is specially good for those who want to play through the story first in normal mode, and then challenge yourself with iron

  5. Developer post

    Updates 1.03 & 1.04

    Hi everyone! Couldn't post the 1.03 patch notes I was having some issues with the steam publisher tool. Bigger addition to the game is full controller support. I'm terribly sorry this was delayed so much, I hope everyone who prefers controller can enjoy the game now. Most of the

  6. Developer post

    1.02 patch - bugs fixed

    Hi everyone, I just updated Everpath to it's 1.02 patch fixing two issues that were causing trouble: 1) Fixed a bug where occasionally after continuing a previous game selling items to the merchant didn't give gold to the player. You were technically being robbed by the merchant,

  7. Developer post

    Quick patch . V-1.01

    Hi everyone, I just updated the game to have the option to turn on or off v-sync, it will also now use the best anti aliasing option available. Thanks! Marcos

  8. Developer post

    1.0 Launch update

    HI everyone! Bid update today, lot of content, and out of Early Access! So first of all I want to thank everyone who supported Everpath during EA and specially for your feedback it was incredible helpful to the development process. Major Updates Save system Player progress is now

  9. Developer post

    Update 0.1

    Update 0.1 Hi everyone, this updates comes a week later of what I expected but is finally here and I really think you are going to enjoy it. Although there were some minor fixes and optimizations the main focus of the update is on new content. Elite enemies From floor 2 an onward

  10. Developer post

    Update 0.03

    Really small update here guys, this was going to come live on patch 0.1 but it's a must and I'm terrible sorry I haven't implemented it before. Key binding system is fully working right now.

  11. Developer post

    Update 0.02

    This is just a small patch with some small improvements that were asked in the discussions community forums. Also, patch 0.10 will go live really soon but I found the stuff on this patch to be important enough to go live earlier. Hope everyone enjoys it! UPDATE 0.02 Player roll I

  12. Developer post

    Update 0.01

    First of all I want to thank everyone for their support . It's been 2 weeks since the release and I'm incredibly happy about the feedback so far. I've been working really hard on all of your suggestions. And I'm proud to say that every issue that appeared was solved almost interm